

More over - the remaining 18 maps are ready and are now at the debugging stage! In many respects, it is my graduate work at the institute that is to blame.īut this is lyrics, I want to please you with the release of the first episode! It's been a long time since my last release. Maybe - Map-pack create, used original textures and object, and maps too)))Īwwww, my inglish is very bad, sorry guys))) Recreate Guardian Head(Weapon) - Now I know how create magic-circle more optimized. Fixed for zandronum-only - DemonicSnake used A_Warp function in GZdoom version, now used special ACS-script for orbit-skull. Fixed MissileLauncher, added radiation smoke in nuclean-missile and fixed sprite offsets. Added new monster - bee(original game too!). Game Start animation in original game now here too! (However, I can try to transfer content to and from other build-games) Yep, I love Redneck Rampage and Witchaven build-games) You have any plans for tcs from other build engine games? Happy New Year Guys! Merry Cristmass! Love for all!)))) Here not have fixes for fullscreen and statusbar. The last build was without testers, I probably missed something, so I will be glad to your posts with errors. (g) zdoom.exe -file ShadowWarriorBackup.pk3 -file ShadowWarriorMusic.pk3 -file SWMapPack.pk3 Poured on Google drive, because There is no access to media feed. I have a bit of a trouble with this, unfortunately, I just make it less. A little later I'll post it again, the whole problem is in the alignment of the light. Support for multiplayer (so far only cooperative)Ĭollected 12 test maps. Corrected the scale of objects \ monsters, the system of dismembering opponents / corpses has been redesigned - now it looks more colorful, but this is not the final version. Updated resource pack, more objects, scripts, maps. Modification is now quietly connected as a resource in the doombuilder. Life is not very much, but he fired off the rails, and hence the average demolish opponents outright. Heart - Probably the most interesting of the weapons, spawns friendly ghostly copy of Lo Wang. Guardian head - quite original weapon uses three modes of fire - single shots fireballs, fire circle and firestorm (shoots two balls that create an explosion behind him).ġ0. Railgun - good hit enemies from a distance.ĩ. Sticky bombs - Special bombs stick to enemies, lying on the ground on knocking the enemy.Ĩ. Be careful, this weapon have big explode damage)ħ. Grenade Launcher - Effective weapon if you want to remove the enemy behind the wall. Firing modes - easy mode, homing missiles and atomic missile shot mode, the latter is very dangerous in narrow and tight spaces)Ħ. There are 3 modes of fire, but to use what is concrete, it is necessary to choose the appropriate cartridges. Missile Launcher - a very effective weapon with a large blast radius. Micro Uzi - not quite Shaolin weapons, but very effective)ĥ. Shurikens - Quite simply, to keep the enemy - well, did not hit - you can pick them up and try again to quit)Ĥ. Sword - Sword too special, cuts the enemies at times someone just meat spreads))ģ.

Fists - It's not just his fists and kungfu fists!)))Ģ.
